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VESAVIEW.EXE v 5.3
TABLE of CONTENTS:
Keywords. . . . . . . . . . . . . . . . . . . . . . . . . . 3
Brief Desc. . . . . . . . . . . . . . . . . . . . . . . . . 3
LEGAL STUFF . . . . . . . . . . . . . . . . . . . . . . . . 3
REGISTRATION. . . . . . . . . . . . . . . . . . . . . . . . 3
DISCLAIMER. . . . . . . . . . . . . . . . . . . . . . . . . 3
PROGRAM FILE LIST . . . . . . . . . . . . . . . . . . . . . 4
REQUIREMENTS. . . . . . . . . . . . . . . . . . . . . . . . 4
FEATURES. . . . . . . . . . . . . . . . . . . . . . . . . . 4
INSTALLING PROGRAM. . . . . . . . . . . . . . . . . . . . . 5
RUNNING with COMMAND LINE QUALIFIERS. . . . . . . . . . . . 5
SYSTEM DEFAULTS . . . . . . . . . . . . . . . . . . . . . . 9
CHANGING DIRECTORY. . . . . . . . . . . . . . . . . . . . . 9
VIEW SINGLE IMAGE (from Text directory) . . . . . . . . . . 9
VIEW MULTIPLE IMAGES (slide show) (from Text
directory). . . . . . . . . . . . . . . . . . . . 9
VIEW / CREATE AN ARRAY OF IMAGES (from Text
directory). . . . . . . . . . . . . . . . . . . . 10
AUTO ARRAY GENERATION/SAVING. . . . . . . . . . . . . . . . 10
VIEWING FILES (from a previously created Array
image). . . . . . . . . . . . . . . . . . . . . . 10
VIEWING GIF89A FILES - Special Case . . . . . . . . . . . . 11
VIEWING HPG or PLT FILES. . . . . . . . . . . . . . . . . . 12
VIEWING ASCII FILES . . . . . . . . . . . . . . . . . . . . 12
DELETING FILES. . . . . . . . . . . . . . . . . . . . . . . 12
SEARCHING FILENAMES . . . . . . . . . . . . . . . . . . . . 13
SPECIAL KEYS WHILE VIEWING. . . . . . . . . . . . . . . . . 13
FILTERING IMAGE . . . . . . . . . . . . . . . . . . . . . . 14
SAVING SCREEN AS a BMP, GIF or PCX FILE. . . . . . . . . . 14
SAVING SCREEN AS a JPG FILE . . . . . . . . . . . . . . . . 14
CROPPING SCREEN & SAVING AS a BMP, GIF, JPG or PCX
FILE. . . . . . . . . . . . . . . . . . . . . . . 15
SCALING XMEM CONTENTS TO SCREEN & SAVING. . . . . . . . . . 15
SAVING XMEM CONTENTS AS an IMG or PCX FILE. . . . . . . . . 15
PRINTING IMAGES . . . . . . . . . . . . . . . . . . . . . . 16
MOUSE USE . . . . . . . . . . . . . . . . . . . . . . . . . 16
RUNNING Under WINDOWS 3.1 . . . . . . . . . . . . . . . . . 17
CAUTIONS. . . . . . . . . . . . . . . . . . . . . . . . . . 18
HINTS . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
CARDS TESTED. . . . . . . . . . . . . . . . . . . . . . . . 19
SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . 19
REVISION HISTORY. . . . . . . . . . . . . . . . . . . . . . 19
VESAVIEW.EXE v 5.3
Keywords: VESA BMP GIF IFF/LBM IMG JPG MAC PCX TGA TIF HPGL PRINT CATALOG
VIEWER DESKJET LASERJET PAINTJET
Brief Desc: View and print BMP, GIF, IFF/LBM, IMG/GEM, JPG, MAC, PCX,
TGA & TIF images & HPGL plotter files. Arrays of up to 144
images/screen can be generated and saved for easy
cataloging. HPGL plot files can be saved as B&W files.
Mouse support. Requires a VESA driver for your graphics
card and enough extended memory to hold entire image.
Supports VESA modes thru 1280x1024x256. Quick panning of
images larger than your screen resolution.
Color/brightness/contrast adjustments, scaling & cropping
of color images. Fade control for slide shows. 24 bit color
reduction for BMP, JPG, TGA & PCX. Excellent Black & White
printing to HP DeskJet or LaserJet. Superb Color printing
to HP PaintJet, PaintJet XL, PaintJet XL300 and DeskJet
500C/550C. Images can be selected graphically from
previously created arrays.
LEGAL STUFF: Copyright (c) William M. White 1992,1993.
Compuserve ID: 71170,2340
The VESAVIEW product is Shareware. If you find it useful, please register
your copy and tell your friends about it. This product may not be sold or
packaged, either individually, or as part of any other product without the
express written consent of the author. This product may not be changed or
altered and then distributed without the express written consent of the
author. The VESAVIEW.DOC & VESAVIEW.LGO files must accompany VESAVIEW.EXE
whenever the non-registered version is distributed.
The JPEG decoding and encoding portion of this program "is based in part
on the work of the Independent JPEG Group". "The Graphics Interchange
Format (c) is the Copyright property of CompuServe Incorporated. GIF (sm)
is a Service Mark property of CompuServe Incorporated."
REGISTRATION:
Please send your $35.00 registration fee to:
William M. White
P. O. Box 2273
Glen Allen, VA. 23058-2273
By Registering your copy, you will receive an unhindered copy of the latest
version of VESAVIEW and help support the continued development of the
product. You will also receive a personal User Access Code so that you can
easily convert any new shareware versions from the following BBSs into your
new registered copy, thus eliminating additional fees for update mailings.
Current shareware versions of the product will always be available on
Compuserve in the GRAPHSUPPORT forum (GO PICS) and on the Blue Ridge
Express Bulletin Board (804)-790-1675. Replacement or upgrade disks will
be available for $10.00 to cover handling. NOTE: Your registered copy of
the program produces a file named VESAVIEW.REG which should never be
distributed since it will be encoded with your name and access code..
DISCLAIMER:
VESAVIEW is offered to you on an as-is-basis without any guarantee as to
the correct functioning or fitness for a specific purpose. The author
believes this program to work as described but you use the program entirely
at your own risk. The author will not be responsible for any hardware or
software damage, loss of data, or incidental or consequential damage that
may result from its use, whether or not such use is in accordance with the
instructions.
PROGRAM FILE LIST:
The following files make up the shareware version of VESAVIEW which may be
distributed to other BBSs or friends:
VESAVIEW.EXE - Main program
VESAVIEW.LGO - Logo Screen for SVGA
VESAVIEW.LGX - Logo Screen for VGA
VESAVIEW.ICO - Icon for use when running from Windows 3.1
VESAVIEW.DOC - ASCII version of document file
VESAVIEW.WP - WordPerfect v 5.1/5.2 version of document file
FILE_ID.DIZ - Brief program description used by some bulletin
boards
NOTE: After running VESAVIEW for the first time, a personal access file
will be created named VESAVIEW.REG. Please DO NOT distribute this file.
REQUIREMENTS:
o IBM compatible 286 or better
o Extended memory (and driver such as HIMEM). For 256 (& higher) color
files, you'll need 1 byte/pixel in your image. For 2 color files,
you'll need 1 byte per 8 pixels in your image. This program conforms
to XMS 2.0 specification. 8MB of extended memory is recommended
expecially if you will be using graphic array menus and working with
JPEG files.
o Will use a math coprocessor if available
o A graphics card that supports the VESA BIOS EXTENSIONS for the 'Super
VGA modes' either through hardware or a software driver. NOTE: If no
VESA driver is found, you will be limited to 320x200x256 or 640x480x2
non-VESA modes which won't allow arrays to be generated.
FEATURES:
o Will read in any size up to 1280 x 1024:
BMP (Windows) - 16, 256 color & 24 bit (16 million colors)
GIF (Compuserve 87a/89a) - 16 & 256 color
IFF/LBM (Amiga/Deluxe Paint)- 2, 16 & 256 color
IMG (GEM/Digital Research ) - B & W
MAC (MacPaint) - 2 color
JPG (JPEG/JFIF) - Grayscale & 24 bit (16 million colors)
PCX (Zsoft) - 2, 16, 256 color & 24 bit (16 million
colors)
TGA (Targa) - 8,16, 24 & 32 bit (non-compressed RGB & Run
length encoded RGB)
TIF - B & W, 16c, 256c & 24 bit (non-compressed
& run length encoded)
HPG - (Hewlett Packard) HPGL plot files (.HPG or
.PLT)
TEXT - ASCII files with up to 2000 lines with
extensions of .1ST, .ANS, .ASC, .ASM, .BAT,
.BAK, .C, CONFIG.SYS, .DIZ, .DOC, .INI, .H,
.LIS, .ME, .TXT and .VNX.
o Files can be selected either from a text directory listing or
graphically from a previously created array of images (mouse required
for graphic selection). Multiple selections are displayed in the
order selected.
o If the file is larger than the screen mode you selected, you can
quickly pan around the image. Size of image is limited only by the
amount of extended memory you have. NOTE: The entire image is read
into Extended memory to allow for quick panning of large images.
Black & White images are stored in memory with 1 byte per 8 pixels.
16 (4 bit) and 256 color (8 bit) images are stored in memory with 1
byte per pixel. 24 & 32 bit images are stored in memory as 256 color
images so only 1 byte per pixel is required.
o Black & White printing (color images will be halftoned) and Color
printing are supported. Prints can be sized, rotated and positioned
on paper. Printers supported are HP LaserJet Series, DeskJets,
DeskJet 500/500C/550C, PaintJet, PaintJet XL, and PaintJet XL300.
o Red/Blue/Green/Contrast/Brightness values may be changed while viewing
a color image. Image can be converted to GrayTone.
o Filters are available to enhance image and include blurring (smoothing),
sharpening, edge detection and mosaic.
o Color screen images can be saved as a 256 color BMP, GIF, JPG or PCX
file. These images may be cropped & scaled before saving.
o Black & White images can be saved as an IMG or 2 color PCX file. This
is useful to save a HPGL file that is displayed on screen out to a
quicker retrieving raster file. If these images are displayed in a
color VESA mode they can also be saved &/or cropped as 256 color BMP,
GIF, JPG or PCX files.
o Arrays of up to 144 images can be displayed on a single screen at
once. This screen can then be saved as a single BMP, GIF, JPG or PCX
file for cataloging or printing or use as a graphic menu for VESAVIEW.
o Supports VESA modes (assuming your graphics card can handle):
100 - 640 x 400 x 256
101 - 640 x 480 x 256
103 - 800 x 600 x 256
105 - 1024 x 768 x 256
107 - 1280 x 1024 x 256
o Will support a 800 x 600 x 2 color B&W mode if your card has one.
(See /SVn option below)
o Supports the use of a MicroSoft compatible 2-button mouse.
NOTE: The annoying beeps and NON-Registered notices will be removed
from registered copies. Also, the NON-Registered version does
not support the new printing options (sizing, rotating and
positioning), nor the Compressing of printer data.
INSTALLING PROGRAM:
Create a directory on your HardDrive to hold the VESAVIEW program files.
Copy the zipped file you downloaded from a BBS or received on diskette into
this directory. The ZIP file is usually named VESAVWnn.ZIP where nn
represents the version number. Unzip it using PKUNZIP version 2.04g or
higher (earlier versions will not work). Set your default directory to the
VESAVIEW directory you've created and type in VESAVIEW to run the program.
The first time you run it, you'll be asked to enter your registration
information including User Name and Access Code. This personal access
information will be stored in a new file named VESAVIEW.REG in your
VESAVIEW directory. Please DO NOT distribute this file. All files in the
original zipped file may be distributed to your friends or other BBS as the
Shareware version.
RUNNING with COMMAND LINE QUALIFIERS:
Make sure you have enough extended memory available and that a driver (such
as HIMEM) is loaded. Make sure your graphics card has VESA BIOS EXTENSIONS
(VBE) either built-in or that you have installed a VESA software driver.
Keyin:
VESAVIEW [/AB or /AW] [/AMmode] [/AS] [/CS, /CO or /COD] [/Dn] [/Fn]
[/FN, /FB or /BW] [/FTMn] [/LOmode] [Mx] [/NB] [/NLAM] [/P1, /P2 or
/PF] [/PAn] [/PC] [/PGn] [/PLMn] [/PRn] [/PTMn] [/PSBH, /PSBS, /PSCH
or /PSCS] [/PTDJ, /PTLJ, /PTPJ, /PTPJXL, /PTPJXL3, /PTDJC or /PTDJ5C]
[/PWn] [/SVn] [/UPSA, /UPSB or /UPSC] [/WN, /WH or /WF] where items
in brackets are optional.
CAUTION: DOS has a limitation of 127 characters on the command line. If
you exceed this when adding qualifiers, some may be truncated.
NOTE: Underlined (or *) qualifiers are only available in the REGISTERED
VERSION. The optional qualifiers can also be changed while in the program
by pressing <O> (or pointing to OPTS with the mouse) to bring up the
Options Menu. These changes are only for the current session and will not
be saved. A 'space' is needed between each qualifier on the command line.
If you wish to use the same qualifiers each time you evoke the program,
write a BAT file like:
CD \GIF rem Assumes your graphics files are here
\VV\VESAVIEW /P1 /NW /CO rem Assumes program in VV dir
The /AB forces the array mode to use a black background and white text for
the filenames.
The /AW forces the array mode to use a white background and black text
(saves black ink when printing).
The /AMmode (where mode is 100, 101, 103, 105 or 107) will let you default
to a specific mode when displaying arrays. The program will default to
mode 101 if this switch is not used. Only use a mode number that your card
can support!
The /AS (array sizes) enables the display of image sizes above each image
of an array. The size will be displayed after the filename of each image
only if it will fit. Typically at a resolution of 1024x768, the sizes will
fit on 6x6 arrays and below. At 800x600, the sizes will fit on 5x5 arrays
and below. At 640x480, the sizes will fit on 4x4 arrays. Each image is
tested individually, so on a given array screen, some sizes may appear and
some may not. You will see the sizes displayed after all images on a page
have been processed.
The /CO (color-optimized) will force 16, 24 & 32 bit images to be processed
using an optimized 256 color palette. The process reads in all the colors
in your image, creates a histogram of the most used colors, and then
creates an optimized palette of the results. The processing time is greater
than if the /CS option is used, but the results are spectacular. The color
reduction method used is much faster than that of other program that I
have tested. After the image has been displayed on the screen, you might
want to save it as a 256 BMP, GIF, JPG or PCX file, so that the next time
you want to display it, you can use the quicker 256 color version.
The /COD qualifier is similar to /CO above, expect that besides using an
optimized palette, the image will also be dithered to smooth out the
transition between colors.
The /CS (color-standard) will force 16, 24 & 32 bit images to be displayed
using a standard palette. The colors will be adequate for previewing, but
for more exact colors, use the /CO.
The /Dn (delay) is for setting the delay in seconds to use between slides.
The n is an integer number from 1 to 999 and defaults to 5 seconds. This
time is approximate and will vary depending on the size of the image being
read in. Pressing the <ESC> key or Right mouse button will abort the slide
show. Pressing any other key or the Left mouse button will skip to the
next slide. NOTE: If you want your slides to remain on the screen until
you press a key, use a high number (999) for the delay time.
The /Fn (fade) option will fade in and out your images on screen when
displaying them as a slide show. The n can range from 0 to 10. 0 is no
fade, 1 is the fastest fade and 10 is the slowest fade.
The /FN, /FB or /FW specify the foreground color (N=none, B=Black and
W=White) of your Black & White images. By specified foreground color, the
program will be able to save more of your image's original context when
scaling down. This qualifier works best if your images are line drawings
and not pictures. For example, if your image appears on the screen as
black lines on a white background, use the /FB qualifier. If your images
don't have a main foreground color such as the case with pictures, use /FN.
Note that using either the /FB or /FW qualifiers will increase the
processing time for B&W scaling. If you don't need the increased quality,
use /FN.
The /FTMn (fixed top margin) option will allow you to override the
program's default values for that part on the top of a page that your
printer can't print on. The defaults are:
0.1" - DeskJet, DeskJet 500, DeskJet 500C
0.05"- DeskJet 550C
0.0" - LaserJet Series, PaintJet XL, PaintJet XL300
0.0" - PaintJet (tractor feed)
If your printed margins don't match what you set in the Printer Setup Menu,
then use this qualifier to adjust them.
The /IDx (index drive override) option will allow you to override the drive
that is embedded in the graphic menu index files (.VNX). This is useful
if you create graphic menus and their indexes on one drive and later move
them to another drive. x is the drive letter (A-Z) you want to use instead
of the one in the index file, or make x = 0 to use the current drive you're
on. The other alternative to this qualifier is to actually edit the first
line in the index file (.VNX) to reflect the new drive letter.
The /LOmode (lockout mode) (where mode is 100, 101, 103, 105 or 107) will
lock out a mode. This is useful if your VESA driver is designed for a
graphics card which has been fully populated with memory chips but your
card doesn't have all of this memory installed. You may use more than one
of these switches on your command line.
The /Mx (mask for filenames) will allow you to include only certain file
types in your directory listing. It can be one of the following: /MALL
(all filenames), /MDIS (all displayable graphics files), /MBMP, /MGIF,
/MIFF, /MIMG, /MJPG, /MLBM, /MMAC, /MPCX, /MTGA /MTIF. Note: Array index
files (.VNX) are always accessible by the program, even if they are not
being displayed in your directory listing. Caution: When you use this
qualifier to eliminate the display of certain file types from your screen,
and you display a previously created array image that includes file types
that are not currently displaying, those files will not be found even
though they are actually in the directory. (they will be flaged on screen
with a red crosshatch)
The /NB (no beep) option will disable the beeps after images are displayed
on screen. The default is to beep.
The /NLAM (no load array into memory) will disable the automatic loading
of the first graphic array menu into XMEM even if there is enough memory
to do so. The program by default will load the first array image that will
be used as a graphic menu into XMEM, if there is enough memory to hold this
array and one more image (both are assummed to be the maximum size of
1280x1024x256). If you are low on XMEM and you wish to be able to pull up
larger files (B&W for example) from the array menu, you will probably need
to use this qualifier.
The /P1 or /P2 (port) designates which printer port to use for printing
(LPT1 or LPT2).
The /PF option forces printer output to a file instead of a port. The file
will be created in your current directory with the same filename as your
image file but with an extension of .VVP . This option works with
multiple plots as well. No checking for duplicate filenames is done. To
plot the file(s), from DOS keyin:
COPY/B filename.VVP LPT1:
where filename could be a wildcard and LPT1: could be LPT2:. The /B
instructs DOS to use a binary copy mode.
The /PAn (print angle) is used to rotate your print on the printed page.
Values for n can be 0, 90, 180 or 270.
* The /PC (print compress) option will force the transfer of data from your
computer to the printer to be in a compressed (encoded) format. This will
speed up the transfer of data (especially for serial or networked
printers). Time savings will vary depending on the type and size of plot.
In some cases, you may find no time savings overall since the printer has
to decompress the data, but your CPU should be freed up from processing
sooner. (default is no compress). The PaintJet and LaserJet II don't
support this type of data compression. If your printouts look garbled,
don't use this qualifier.
The /PGn (print gamma correction) option will allow you to adjust the gamma
of your Black & White or Color print. Simply put, gamma correction will
adjust the intensities of red, green & blue values logarithmically since
the human eye's perception of color intensity is non-linear. The gamma
value is a decimal value between 0.5 and 2.0. If set to 0, no gamma
correction will be performed. If this qualifier is not used, gamma
defaults to a value best suited for the printer type selected. Using
higher values will result in the darker colors in your image being printed
lighter and the lighter ones remaining the same. This gives a much more
natural looking printout.
* The /PRn (printer resolution) is used to specify the resolution in dots per
inch (dpi) of your active printer. For the DeskJet series, it can be 75,
150 or 300. For the PaintJet series (except XL300), it can be 90 or 180.
Defaults to highest resolution for selected printer.
The /PSx (print style) option allows you to select the style of printing
for Black & White or Color prints. It can be one of the following: /PSBH
(B&W Halftone), /PSBS (B&W Scatter), /PSCH (Color Halftone) or /PSCS (Color
Scatter). The Halftone styles will process much faster than the Scatter
dithering types which use an error difusing algorithm, however, the Scatter
styles will in most cases have much better detailing and quality.
Halftoning is the default.
The /PTx (printer type) is used to select your printer. It can be one of
the following: /PTDJ (HP DeskJet), /PTLJ (HP LaserJet), /PTPJ (HP
PaintJet), /PTPJXL (HP PaintJet XL), /PTPJXL3 (HP PaintJet XL300), /PTDJC
(HP DeskJet 500C) or /PTDJ5C (HP DeskJet 550C).
* The /PWn (print width) is used to specify a print width. It is a decimal
value from 0.0 to 10.5. If you enter a number greater than 8.0, the print
will automatically be rotated 90 degrees. The print width represents the
width that you want the horizontal image dimension as seen on your screen
to be printed, no matter what rotation angle you use.
* The /PTMn (printer top margin) sets the number of inches from the current
position of printhead that the image will start printing. It is a decimal
value ranging from the minimum value of your printer (see /FTMn above) to
10.0. If set to 99, your image will be centered from top to bottom.
* The /PLMn (printer left margin) sets the number of inches from the left
side of page that the image will start printing. It is a decimal value
from 0.25 to 7.5. If set to 99, your image will be centered from left to
right. The maximum printable width on all printers is 8.0" (1/4" left &
right margins).
The /SVn (SVGA) will allow you to use a 800 x 600 x 2 color mode to display
IMG or HPGL files in a high resolution mode if your graphics card supports
it. The n is the decimal mode number that your card uses for this mode.
Most Paradise cards use 41 decimal for this mode, and the Tseng cards
(including Orchid) use 89 decimal. This special mode and the standard 640
x 480 x 2 mode will allow faster panning on screen than the same
resolutions in VESA modes will for large B & W images. NOTE: The panning
icon which is available in VESA modes is not available for B & W modes.
The /UPSA, /UPSB & /UPSC (unknown plot size) qualifiers will allow the user
to specify a default plot size (A, B. or C) if the program that created the
.PLT file did not include the HPGL cmd PS to signify what the Plot Size
was. If one of these qualifiers is not used, and the .PLT file doesn't
have a PS cmd, VESAVIEW will default to a 'C' size plot.
The /WF (full weights) will display the weights as originally drawn.
The /WH (weight half) is similar to /WN except that the weights of lines
will be halved (divided by 2).
The /WN (weight none) will not display weights of lines in an HPGL plot
file if the SP (select pen) keyword was used when creating the plots. This
will greatly speed up the screen drawing if you don't need to look at or
print the weights. Some CAD programs which generate the plot files create
weighted lines by simply drawing the lines multiple times in the plot file
(each slightly offset) and not by using the SP (set pen) command. The /WN
& /WH switches will have no effect on this type of plot files.
SYSTEM DEFAULTS: /AB /AM101 /COD /D5 /F0 /FB /MALL /P1 /PTDJ /PW8.0
/PA0 /PTM0.25 /PLM0.25 /PXS1.0 /PYS1.0 /UPSC /WF
Ex: VESAVIEW /P2 /AW /D10 - Will use printer port LPT2:, display
arrays with a white background, and delay 10 seconds between slides.
Ex: VESAVIEW /LO105 /LO107 /AM103 - Will lockout modes 105 and 107
from being valid VESA modes and will use mode 103 when displaying
arrays.
The program will test to see if your graphics card supports the VESA Bios
Extensions by either hardware or software driver, whether you have a HIMEM
driver loaded and how much extended memory you have available.
Use the <ESC> key to exit program. A mouse button can not be used to exit
the program.
CHANGING DIRECTORY:
While the list of files is on your screen, you can change your current
directory by placing the cursor on the lite blue entries (which are
directory names) and pressing <ENTER>. The . (single dot) will take you
back to the root directory, and the .. (double dots) will take you back one
directory level. Selecting a yellow Disk Drive entry will change your disk
drive.
You can also press the <C> key (or point to CDIR with mouse) to keyin a new
path that can include a new disk drive. (Ex: B: or B:\ or C:\GIF or
C:\IMAGES\GIF or \GIF or \GIF\). NOTE that the program tolerates trailing
backslashes.
VIEW SINGLE IMAGE (from Text directory):
To view a single image move the cursor (with arrows, pageup, pagedown, home
or end keys) to the desired image file and press <ENTER>. Then select a
Vesa Mode from the Mode Menu. An asterisk denotes the Best Mode (calculated
by the program) which will display the most of your entire image on a
single screen in the best resolution. After your image is displayed, press
<ESC> (or right mouse button) to return to main menu. Note that when
viewing IMG files or HPGL files, you can use a VESA mode (only B&W colors
used), use the standard 640 x 480 x 2 mode or use the Super VGA mode that
you optionally entered on the command line. Entries in gray on the Mode
Menu are not available for your graphics card. See the 'Special Keys while
Viewing' section below for available viewing options.
VIEW MULTIPLE IMAGES (slide show) (from Text directory):
To view multiple images as a 'slide show', use the <Space Bar> (or right
mouse button) to select the images you wish to view. You can mark all
images in the current directory with the <M> key (or point to MARK with
mouse) or unmark them with the <U> key (or UNMARK with mouse). These can
include BMP, GIF, IMG, JPG, PCX, TGA, TIF, PLT and HPG files. By pressing
the <C> key, you can change your current Disk &/or Directory. Press
<ENTER> (or left mouse button) to start the slide show. The files will be
displayed one by one in the best VESA mode as determined by the program
(640x480x2 mode is used for PLT & HPG files). The delay between slides
will vary depending on the time it takes to read in the next file while one
is on your screen and the value used in the /Dn switch. Fading in and out
between multiple images can be done by using the /Fn switch. After the
last file is displayed, the program will loop back to first slide.
Pressing <ESC> (or right mouse button) during the display will stop the
slide show. (this may take several seconds). Note: Files will be
displayed in the order in which they were selected. You can pause the
slide show by pressing the <Pause> key on keyboard. Any other key will
continue the show.
VIEW / CREATE AN ARRAY OF IMAGES (from Text directory):
To view multiple images on a single screen at once, use the <Space Bar> (or
right mouse button) to select the images you wish to view. These can
include BMP, GIF, IMG, JPG, PCX, TGA and TIF files but not PLT or HPG
files. Press <A> (or point to ARRAY with mouse) to select array display.
Select the VESA mode from Mode Menu and then select the number of images
to display per screen page. Then sit back and watch your images appear.
Pressing <ESC> (or right mouse button) will abort the display after the
current image is displayed. After each page is displayed, you could press
<B> to save the currently displayed page as a Windows BMP file, <G> for GIF
file, <J> for JPG or <Z> for ZSoft PCX file or <PAGE DN> will continue to
display the next page.
If you used the /AS qualifier or selected 'Show Array Sizes' from the
Options Menu, the image sizes will be displayed alongside the filenames.
Since each image uses it own unique 256 colors, a special optimized color
table and color dithering is used to display arrays. Note that when
displaying a 2-color file in an array, the scaling down of the original
image (especially a line type drawing) will cause much of the info to be
lost on the screen unless the /FB or /FW command qualifier is used.
Creating arrays of your images is a good method of saving a sequence of
images for a slide show. They are saved in the array in the order you
selected them. To play them back, just pull up that array image, press 'M'
to mark all images, and press left mouse button to display them.
WARNING: Files with more than 81 (9 x 9) images per page should not be
viewed with versions of VESAVIEW prior to version 5.0 since a system hangup
could occur because of internal array variable overflow!
NOTE: Arrays are only available in VESA modes. Files will be arranged in
the array in the order in which they were selected.
AUTO ARRAY GENERATION/SAVING:
If you are going to have many pages (screens) of array images and you will
be saving them all out as single files, you can do this automatically by
the <G> (or point to AUTO/GEN with mouse) to activate the generate option.
This will automatically display the arrays on the screen and then save them
out without any user intervention until the last one is processed. You
begin just as you would for the standard array option by selecting the
files to display, the VESA mode, and then the number of images/page. You
are first prompted for the file type to use when saving. Then you are
prompted for the first 1-6 characters of the filename that the program will
use for the files it generates. You may precede the filename with a Disk
& Directory if you don't want to use the current Disk/Dir. The system
will append a 2 digit page number and appropriate extension to your input.
EX: You are going to have 3 pages of array images and you select <G>IF as
the filetype and enter TEST as the filename. The System will generate 3
files named TEST01.GIF, TEST02.GIF & TEST03.GIF.
VIEWING FILES (from a previously created Array image):
If you have previously created and saved an array of images, you can use
it to graphically select the images you want to display either singularly
or as a slide show or for plotting. NOTE: A mouse is required for this
mode. Just select the array image from the Text directory listing. After
it is displayed, use the box shaped cursor to select the files. The left
mouse button will select one file and display it immediately. The right
mouse button is used to Mark/Unmark files for a slide show or multiple
plotting. Files are outlined with a red box when they are marked. If a
file on your array menu does not exist in your current any more, the file
will be cross-hatched with red lines. After all files you desire are
marked, press the left mouse button to start the display. The /Dn and /Fn
(delay and fade) work with multiple selections from arrays. Files will be
displayed in the order that they were selected on the screen. If you want
to display all of the files in the same order they were created, just press
'M' to mark them all, and press the left mouse button to start the show.
NOTE: Normally a right mouse button is used to Quit the current image, but
since that button is used to Mark/Unmark files in the array menu, you must
simultaneously press both the left and right button to Quit. You can still
use the <ESC> key to quit.
Array images created before VESAVIEW version 4.0 will not allow graphic
file selection. Version 4.0 and above creates an additional index file for
each array image you create. This file will have the same filename as your
array image but with an extension of .VNX . If this files does not exist
in the same directory as your array image file, you will not be able to use
the array image as a graphic menu, but you can still view it as a normal
image. The index file is very small, and unlike other graphic packages
which allow graphical selection of images from the screen, VESAVIEW does
not require separate THUMBNAIL files for each image which saves
considerable time and disk space. As of version 4.3, the array image
together with its index file may be stored (or saved) on a Disk/Directory
that is different from the location of the images in the array. This will
allow users to catalog images from CDROMs (which can't be written to) etc.
VESAVIEW assumes that if your array images have nested arrays, all of these
arrays are located in the same directory, but each of the array's images
can be located on different Disk/Directories if needed. The index file
stores the Disk & Directory of the images in the array. NOTE: If you ever
move your images from where the array was initially created, you will
either need to re-catalog them or use a text editor to change the path
(first entry) in the .VNX file. To make the index file downward compatable
with versions prior to 4.3, the program will accept index files that didn't
store the images path in them as the first entry.
Up to six levels of array menus can be used (nested). For example, you
could have one array image that had other array images in it. One idea
would be to have individual array images for BMPs, GIFs, JPGs, PCXs and
TGAs. Then have a master array image which would include the BMP, GIF,
JPG, PCX and TGA arrays. While an array image is displayed, selecting
another array image from it will pull up that new array menu and so on.
If you have displayed an image out of a sub-level array menu, the <ESC> or
right mouse button will return you to the previously displayed array menu.
(remember that if you are displaying an array file, you must use both the
left and right mouse button together to return to previous image).
If you need to add or delete an image from the array image, you will need
to re-create it. New array images can only be created from the Text
directory listing.
Additional Keys available while displaying an array image:
M1 (left mouse button) Used to start displaying a single or marked
multiple images
M2 (right mouse button) Used to Mark or Unmark files
M1 & M2 (together) Used to Quit from an array image
(See 'SPECIAL KEYS WHILE VIEWING' later for standard keys available)
Warning: You cannot have different array files with the same filename and
different extensions in the same directory since each file will use the
extension .VNX for its index file. Ex: You cannot have DIR01.GIF and
DIR01.BMP array files in the same directory since the program would not
know which one the index file DIR01.VNX should be associated with.
VIEWING GIF89A FILES - Special Case:
If you are viewing a single GIF89A file, most of the 89A extensions will
be processed including multiple images, plain text and control blocks.
Comments will not be displayed. Because of the way VESAVIEW reads images
into Extended memory before displaying them, the plain text will only be
displayed on the screen (not XMEM). This will prevent the printing of the
text since printing is done from what is in Extended memory. One way
around this, if your screen has enough resolution to display the entire
file, is to save your screen out to another file with <G> and then pull up
that file and print it. NOTE, that the save commands will only save out
what is on the screen after all of the 89A extensions are processed. If
the extensions include delays between images, or require the user to
<press> a key, the program will continue after 15 seconds maximum so that
slide shows will not be put in a wait state looking for user input.
If you are viewing arrays which include GIF89A files, the extensions will
be processed entirely in XMEM before displaying them in the array. No text
extensions will be displayed (they would probably be too small to read
anyway). Delays between GIF89A extensions are not processed when
displaying array images for increased speed.
VIEWING HPG or PLT FILES:
To view a plot file created in a HPGL format, move the cursor to the
filename and press <ENTER>. Then choose the Display Mode and Plot Mode you
wish to use. The program will try and determine the size of plot from the
plot file header, but some CADD packages don't supply this info in which
case the program will assume a "C size". The HPGL codes for Plot Sizes
are:
PS4 = 'A' size
PS0 = 'B' size
PS1 = 'C' size
Choosing a display mode of FIT, 2X or 4X will speed up the drawing process
but the resolution of the image will be diminished. As the image is
decoded, you will see it being drawn in a preview mode at screen size.
After the image is complete, pressing any key will swap you to the actual
image as stored in Extended memory for panning around in. Pressing <ESC>
(or right mouse button) as the image is being decoded will abort it.
Currently supported HPGL commands are: PU,PD,PA,PR,PS,IP,SC,SP, CI and AA
Even though the LB,SI,SR,DF,DI & DR commands are parsed and used to display
the image on the initial preview screen, they are not supported as the
drawing is being created in Extended memory. This won't usually pose a
problem since this program was designed to view HPGL files created by CADD
programs and most of those programs represent Text etc. as vector elements.
WARNING: Only plot files which were created as C size or smaller should
be viewed, since the program does no checking for elements which could be
drawn 'off' the page if too big. This check was omitted to speed up the
drawing.
VIEWING ASCII FILES:
To view a single ASCII file on your screen, just select it as with any
other filetype. The file will be displayed in a text window. The
following file extensions are recognized as ASCII files - .1ST, .ANS,
.ASC, .ASM, .BAK, .BAT, .C, CONFIG.SYS, .DIZ, .DOC, .H, .INI, .LIS, .ME,
.TXT and .VNX. You may use the following keys while viewing an ASCII file:
Pan Up a Line - UP ARROW or RIGHT MOUSE BUTTON
Pan Down a Line - DOWN ARROW or LEFT MOUSE BUTTON
Pan Up a Page - PAGE UP
Pan Down a Page - PAGE DN
Abort - ESC or Both LEFT & RIGHT MOUSE BUTTONS
simultaneously
NOTE: ASCII files cannot be viewed from a graphics menu or in a slide
show. Only the first 2000 lines of a file will be displayable. The entire
file is not stored in memory but accessed from the disk drive as needed.
DELETING FILES:
While the file list is displayed on your screen, you may delete a file by
moving the cursor to it and pressing <DEL> on the keyboard. To delete
multiple files, mark them with the <spacebar> (or right mouse button) and
then press <DEL>. You will be asked to confirm each deletion.
RENAMING a FILE:
While the file list is displayed on your screen, you may rename a single
file by moving the cursor to it, marking it with the <spacebar> and pressing
<R> on the keyboard. You cannot select more than one file at a time for
renaming.
SEARCHING FILENAMES:
While the file list is displayed on your screen, you may select files by
searching their filenames for a specific string. Press <S> (or point to
SEARCH with mouse) and keyin the search string. The file will be selected
if it contains the exact string anywhere in its filename. Don't use the
wildcard characters * or ? since they will be search for literally.
SPECIAL KEYS WHILE VIEWING:
While viewing images in a VESA mode (other than arrays):
F1/F2 Decrease/Increase RED
F3/F4 Decrease/Increase GREEN
F5/F6 Decrease/Increase BLUE
F7/F8 Decrease/Increase CONTRAST
F9/F10 Decrease/Increase BRIGHTNESS
ALT F8 Inverse Colors (Negate)
ALT F9 Change to Gray tones
ALT F10 Restore original palette
B Create a BMP file (256 c) of screen contents
C Crop an image and save as BMP, GIF, JPG or PCX file
F Filter the screen image with different functions
G Create a GIF file (256 c) of screen contents
H or ? Graphics Help
J Create a JPG file (24 bit) of screen contents
O Display Options Menu
P Send XMEM contents to printer as B&W or Color image
S Scale XMEM contents to screen and save as BMP, GIF, JPG or
PCX file
V Display the current VGA palette
Z Create a PCX file (256 c) of screen contents
+ Zoom in (change VESA resolution to next lower mode)
- Zoom out (change VESA resolution to next higher mode)
NOTE: Mode 100 (640x400) is skipped when using +/- above.
See the 'FILTERING IMAGE' section below for use of the 'F' option.
While viewing an array (one about to be saved, not a previously saved one):
B Create a BMP file (256 c) of screen contents
C Crop an image and create a BMP, GIF, JPG or PCX file
G Create a GIF file (256 c) of screen contents
J Create a JPG file (24 bit) of screen contents
Z Create a PCX file (256 c) of screen contents
While viewing IMG or HPGL files in a B & W mode:
P Send XMEM contents to printer as B&W image
I Create an IMG file (2 c) of entire XMEM contents. The 'I'
option may also be used if you are viewing an IMG or HPGL file
in a color VESA mode.
Z Create a PCX (2 c) file of entire XMEM contents.
In both Color and B & W modes you may pan screen with:
(make sure the NUMLOCK key is on to use keypad)
HOME Top left of image
END Bottom right of image
Page Up Move up approx. 1 inch
Page Dn Move down approx. 1 inch
ESC Return to File Selection Menu
The arrow keys on either numeric keypad or separate arrow keypad pan the
image approx. 1/4 inch in that direction. In addition, on the numeric
keypad, the 1,3,7 & 9 keys pan the image diagonally and the 5 pans to
center of image.
Use the Control key with left or right arrows to pan 1 inch to the left or
right.
FILTERING IMAGE:
The FILTER option ('F' key) will prompt you for the type of filter you
desire. It will be <B>lur (smooth), <S>harpen, <E>dge detection or
<M>osaic . It only affects the screen image (not image as stored in
extended memory), so when you pan or do a new window area on screen the
filtering will be cleared. After you have filtered the screen, you may
save that screen image as usual with the appropriate keyin. The Filter
options are not recommended on 2-color files. Filters operations are
accumulative. You may keep applying the same or different filters to the
image to get more intense and sometimes very spectacular results. For
instance, try applying a mosaic filter, then use the sharpening filter.
The quality of the filtering operations are dependent on the '24 BIT
PALETTE' setting on the Options Menu. For quicker (and less accurate)
filtering, use the Standard option. For more accurate results (but longer
processing time), use the Optimized or Optimized & Dithered option which
will calculate a new palette for your filtered image. NOTE: After you
have filtered an image, you must save the image and pull up the saved
file in order to print it.
SAVING SCREEN AS a BMP, GIF or PCX FILE:
While viewing an image in a VESA mode, pressing <B> will save the current
screen (not necessarily everything in Extended memory) to a BMP file with
the filename of your choosing. Pressing <G> will save to a GIF file.
Pressing <Z> will save to a PCX file. The dimensions will come from the
mode you are currently viewing the image in or the cropped size that you
used. The color table written to file will reflect any adjustments you've
made with the Function keys. When keying in the filename, if you don't
include the period or extension, the program will append the correct
extension to your keyin. If you keyin the extension with your filename,
the program will use that instead, but make sure you keyin the appropriate
extension since the extension is how the program determines the file type
to display! You may precede the filename with a Disk & Directory if you
don't want to use the current Disk/Dir.
SAVING SCREEN AS a JPG FILE:
JPEG is a standardized compression method for full-color (24 bit) and
grayscale images. JPEG is a lossy type of compression, meaning that the
output image is not necessarily identical to the input image. This
software implements JPEG baseline and extended-sequential compression
processes and the file format used is called JFIF. This format has been
agreed to by a number of major commercial JPEG vendors and probably will
become the de facto standard. Some commercial JPEG implementations are
incompatible, especially if they were written before the summer of 1991.
Some other shareware JPEG program's output will only work if they have the
option of outputing as JFIF standard files.
The procedure for saving the current screen to a JPG file is the same as
for saving to a GIF, BMP or PCX (see above section), except that an extra
question is asked after you key in the filename. You will need to enter
a JPEG quality factor ranging from 25 to 95. The default if you just press
<CR> is 75. A higher quality factor will result in larger files and less
loss of image quality. A lower quality factor will result in smaller
files with more loss of image quality.
It is not recommended to save array images as JPG files if they will be
used as graphic menus, since they will take considerably longer to decode.
NOTE: Most error messages from the JPEG compression/decompression routines
are due to corrupt or non-supported features in your JPEG file. However,
the most common error will be 'Insufficient memory case ?' which usually
means that you have insufficient low memory (RAM in the 0-640K range). Try
and eliminate any non-crucial drivers &/or TSRs loaded into low memory.
For saving or reading in 1024x768 JPEGs, you'll probably need 200K or more
free RAM. The amount of free RAM can be found by using the VESA/MEMORY
option under the HELP menu.
CROPPING SCREEN & SAVING AS a BMP, GIF, JPG or PCX FILE:
If you press <C> you will be able to crop your screen image before saving
as a BMP, GIF, JPG or PCX file. You will see a box drawn around your
screen image when you first press <C>. Press a <T> to move the TopLeft
corner of box. Press <B> to move the BottomRight corner. Use the arrow
keys to move a single pixel at a time, or PageUp, PageDown, <CTRL>Leftarrow
or <CTRL>Rightarrow to move 10 pixels at a time. <HOME> will move the
Topleft corner of box to Topleft of screen. <END> will move the
Bottomright corner of box to Bottomright of screen. <ESC> will abort and
a <CR> will start the screen save. You will be prompted whether to save as
a BMP, GIF, JPG or PCX file. See 'Using a Mouse' below.
SCALING XMEM CONTENTS TO SCREEN & SAVING:
If you press <S> you will be able to scale the entire image in XMEM to your
screen. You will see a box drawn around your screen when you first press
<S>. If you just press the <CR> key at this time, your entire image will
be fitted to your screen at the current VESA resolution. Use the arrow
keys etc. (like in cropping above) to move the lower right corner of box.
Scaling always occurs about the upper left corner of image, so you can't
move this point. <ESC> will abort and a <CR> will start the screen save.
See 'Using Mouse' below.
SAVING XMEM CONTENTS AS an IMG or PCX FILE:
While viewing a 2 color Black/White image (either IMG, 2-color PCX or HPGL
files), pressing an <I> will save the entire eXtended memory contents to
a IMG file, or pressing <Z> will save as a 2-color PCX file. You will have
the opportunity to reverse the image before saving. It doesn't matter
whether you are viewing the image in a color VESA mode or one of the Black
& White modes in order to save with the <I> mode, as long as the original
image was actually a 2 color image. Currently, there is not a cropping
option before saving as a IMG file. However, if you are viewing the
2-color image in a color VESA mode, you could save out as a cropped BMP,
GIF, JPG or PCX file.
PRINTING IMAGES:
Before displaying an image that you will be printing, you should pull up
the Printer Setup Menu and Printer Model Menu (submenus of OPTS menu) and
make any necessary changes to model, style, size, margins, rotation and
gamma etc. After an image is displayed, any adjustments to
color/brightness/contrast will be reflected in your print. The gamma value
(see description of /PGn qualifier above) is a good tool to use if
adjustment to brightness is needed for printouts. The maximum size of
image is limited only by the amount of free XMEM you have. The maximum
size of print is 10.5 x 8.0 inches on most printers. On the DeskJet 550C
printer, note that you can't print on the bottom 1/2" of page, so if you
are centering your print, the maximum length can't be greater than 10.0",
but if you set your Top Margin to the minimum of 0.05", you can squeeze in
about 10.4".
If you want to print multiple images, select them from the file list with
the <Space Bar> (or right mouse button) as for slides, and then press <P>
(or point to PLOT with mouse). Each file will be displayed on screen and
automatically plotted until the last one is processed. NOTE that all of
the plots will use the same size, rotation, justification etc. from the
plotting options menu. Pressing <ESC> (or right mouse button) will abort
the plotting. NOTE: This option is only available in Registered Versions.
While a color image file is displayed on the screen, pressing <P> will
create a print on your active printer in the current print style. The
fastest print style is the halftoning process. The scatter style will
produce a better quality print in most cases, but will take longer to
process. You may cancel the plot by pressing <ESC> (or right mouse button)
during the plot. The port defaults to LPT1 unless you specified a command
line argument of /P2 or /PF when starting the program. The actual plot
will be of your entire image (stored in extended memory) and not just what
you may be viewing on your screen.
While viewing a 2-color (black & white) file or HPGL (.PLT or .HPG),
pressing <P> will create a Black & White print.
See description of /FB, /FW & /FN above to preserve B & W image context
when your print is being scaled down from the original size. You can use
any of the printer qualifiers (available as command line qualifiers or from
the Printer Menu within program) to change the defaults for Printer Port,
Printer Type, Resolution, Rotation Angle, Width and Top & Left Margins.
If you select a Print Width greater than 8.5", the program will
automatically rotate print 90 degrees (unless 270 was already selected).
The program will beep if you try to use an invalid combination of size,
rotation angle, margins or resolution.
MOUSE USE:
In most cases where the keypad is used to move the text cursor, a MicroSoft
compatible mouse can also be used. You must install any required mouse
drivers before running VESAVIEW.
The Left button is used just like the <CR> key on the keyboard to display
one image. It is also used to select choices from pop-up menus, to select
commands at the bottom of screen and to select the PageUp and PageDown
icons from the vertical bar on the right side of screen.
The Right button is used just like the <ESC> key on the keyboard to abort
displays and menus. It is also used to mark files for use in arrays or for
displaying them as slides (like the <spacebar>).
If a large image has been displayed in one of the 256 color VESA modes,
holding down the Left mouse button will display a panning icon on your
screen. The green box represents your entire image size and the red box
represents your screen size. While holding down the Left button, move the
mouse and the red box will pan around with the green box. When you let go
of the button, the screen with be moved to reflect your new window area.
This mode of panning is much quicker than using the arrow keys, although
you will probably use the arrow keys for fine tuning the pan. If a
double-beep is heard when trying to use this feature, your image is
probably smaller than your screen and no panning is possible.
When Cropping an image, the Left mouse button will move the upper left
corner of the cropping box and the Right mouse button will move the lower
right corner of box. Pressing both the Left and Right buttons
simultaneously will start the save (like pressing <CR>). Scaling works the
same except the Left mouse button is not used (can't move the upper left
corner of scaling box).
RUNNING Under WINDOWS 3.1:
VESAVIEW can be run in a Full Screen mode from Windows 3.1. Because of the
way Windows 3.1 allocates memory, it is suggested that you use a .PIF file
to run VESAVIEW. The following are recommended settings for the PIF file
when running under Windows:
Program Item Properties
Description: VesaView
Command Line: VESAVIEW.PIF
Working Directory: C:\GIF <-- Path of initial image directory
Shortcut Key: None
(NOTE: You can use the ICON that is delivered with VESAVIEW or your
own. The supplied icon is in the file VESAVIEW.ICO.)
Use the following for 386 ENHANCED MODE -
PIF EDITOR - VESAVIEW.PIF
Program Filename: C:\VV\VESAVIEW.EXE <-- Path of VESAVIEW.EXE
Window Title: VesaView
Optional Parameters: /AW /AM103 /PTDJ /AS <-- Modify these as needed
Start-up Directory:
Video Memory: _ Text _ Low Graphics X High
Graphics
Memory Requiremts: KB Required -1 KB Desired -1
EMS Memory: KB Required 0 KB Limit 1024
XMS Memory: KB Required 1024 KB Limit -1
Display Usage: X Full Screen Execution: _ Background
_ Windowed X Exclusive
X Close Window on Exit
PIF EDITOR - Advanced Options
Background Priority: 50 Foreground Priority: 100
X Detect Idle Time
Memory Options:
_ EMS Memory Locked X XMS Memory Locked
_ Uses High Memory Area X Lock Application Memory
Display Options:
X Text _ Low Graphics X High Graphics
X Emulate Text Mode X Retain Video Memory
Other Options: (leave as default)
Use the following for STANDARD MODE -
PIF EDITOR - VESAVIEW.PIF
Program Filename: C:\VV\VESAVIEW.EXE <-- Path of VESAVIEW.EXE
Window Title: VesaView
Optional Parameters: /AW /AM103 /PTDJ /AS <-- Modify these as needed
Start-up Directory:
Video Memory: _ Text X Graphics/Multiple Text
Memory Requiremts: KB Required -1
XMS Memory: KB Required 1024 KB Limit -1
Direct Modifiers: _ COM1 _ COM3 _ Keyboard
_ COM2 _ COM4
_ No Screen Exchange _ Prevent Program Switch
X Close Window on Exit _ No Save Screen
CAUTIONS:
The array used to store the files in current directory is limited to 999
files. More files than this will just be truncated from directory listing.
The program determines the type of file to display by the extension used
on the filename. Supported extensions are BMP, GIF, IMG, JPG, PCX, TGA,
TIF, HPG and PLT. Any other extensions are ignored. Incorrect extensions
may cause program to hang (ie. Don't name a PCX file with a GIF
extension).
Even though your VESA driver thinks it supports some of the higher
resolution modes, your hardware may not have the required memory to do so.
Therefore, you need to lockout these modes from the program with the
/LOmode command line switch. If you don't lock out these modes, the
program may hang and you'll have to do the 3 finger trick (<CTRL> <ALT>
<DEL>).
When printing, make sure your printer is online before pressing the <P>
key, otherwise the printer may lose some of the data or lock up the
program.
HINTS:
When creating arrays of images that include 24 bit files, you may want to
toggle the 24 bit palette option to STANDARD to speed up the processing.
The color detail will not be too apparent at this small scale.
To create and save a slide show sequence, just create an array image and
save it. The images on the array will be arranged in the order in which
they were selected originally. All you need to do to play the slide show
is pull up that array image, press 'M' to mark all files, and then press
the left mouse button to start the show. You should set the delay and fade
before pulling up the array if desired.
It is suggested that you prefix your array filenames with a 0 (zero) so
that they will be alphabetized at the beginning of the directory listing
for easier location. (Ex. 0DIR01.GIF, 0DIR02.GIF etc).
If you will be using your array images as graphic menus for file selection,
a lower resolution array image will update on the screen faster. Even if
you have just a few images to catalog, by placing them in a larger format
array image (ie. You have only 9 images to catalog but create a 6 x 6 array
image), the screen will be able to recall this array as a menu much faster
than creating it in a 3 x 3 array image. This is due to the greater
compression of large areas of blank space on the screen.
If you don't have a mouse, the graphic arrays you create can't be used
graphic menus. You will need to manually delete the .VNX file for the
array file so that the system will think the array file is just an ordinary
image.
If you are using a printer supported by the DOS GRAPHICS command, you can
get a quick print of a Black & White screen by using the GRAPHICS command
before running VESAVIEW. Version 5.0 of DOS supports the DeskJet &
LaserJets and the syntax would be:
GRAPHICS DESKJET /r (the /r will reverse black & white)
Use <SHIFT><PRT SCRN> while graphics are on the screen to initiate the
print.
If you are printing to a color printer and you need to lighten up your
print, try increasing the Gamma value instead of the brightness. This will
lighten up the lower intensities and leave the higher intensities as they
are.
Besides using the SCALE option, there is a trick you can use to scale down
an image by 1/2,1/3,1/4...1/9. Mark just one image and display it as an
array. Select the Array Size according to the scale factor you wish to
use. (The color table used to display a single image as an array will be
the true color table of that image and not the standard palette). After
the image is displayed, use the CROP feature to save the area you desire
as a color image. Note that when a single array image is displayed, the
background color and text colors will change according to the color table
of the single image being displayed.
If you need a VESA driver for your graphics card, login to Compuserve and
go to the IBMPRO forum (GO VESA). In Lib #12 (Vesa), you will find VESA
drivers for almost any card.
If you are not sure what graphics card you have in your machine, there is
a great little program in the GRAPHSUPPORT forum on Compuserve (GO PICS).
In Lib #14 (Misc Util & Code) download VDEOID.EXE. This program will try
and determine the card manufacturer & memory on it.
CARDS TESTED:
This program has been tested on the following computers and graphics cards:
DELL 325D - Using built-in Paradise card
DELL 325D - Using a CompuAdd Hi-rez card
DELL 433D - Using Trident 8900 card
DELL 433P - Using built-in Paradise card
DELL 433P - Using a Video-7 VRAM II card
DELL 486D/50 - Using built-in Paradise card
DELL 486D/66 - Using built-in Paradise card & ATI Ultra card
NEC 386SX - Using a CompuAdd Hi-rez card
AST 286/386 Premium - Using Orchid Designer Pro card
AST 286/386 Premium - Using Diamond Stealth card (has built in VESA Bios
on card)
IBM 286 AT - Using a Paradise VGA Plus
IBM 286 AT - Using an ATI Wonder card & ATI Vantage
GATEWAY 2000 486/33 - Using an ATI Ultra card
DEC PC 486 - Using built-in graphics card
SUPPORT:
If you have any comments, suggestions or questions, please leave me a
message in the GRAPHSUPPORT forum (GO PICS) on Compuserve. My CIS ID number
is 71170,2340. The current shareware version of VESAVIEW will always be
posted in the LIB #3 (Decoders & Encoders) of the GRAPHSUPPORT forum on
Compuserve. It can also be found on the Blue Ridge Express Bulletin Board
(804)-790-1675. The Zipped archival of VESAVIEW will usually be named
VESAVW.ZIP or VESAVWxx.ZIP where xx is the version number. If you can't
find it by filename, try searching for the keywords VESA and HPGL. You can
also reach me at the P. O. Box listed in the Registration section.
REVISION HISTORY:
v1.0 - v1.9 Developmental versions
v2.0 (4/03/92) First release to the Public as Shareware
v2.1 (4/10/92) Changed algorithm used for arrays color palette. Now uses
color dithering for much more accurate color reproduction.
v2.2 (4/21/92) Added new option to Automatically generate multiple pages
of array images and save them to GIF files without user
intervention. Also added a Scaling option.
v2.3 (4/27/92) Fixed a minor bug while displaying multiple pages of arrays.
v2.4 (6/05/92) Changed GIF decoder so that files which do not follow the
standard of setting byte 13 of header as a zero are decoded
anyway.
v2.5 (7/6/92) Added saving as PCX files (both 2 & 256 color). Added
cmd line qualifiers /FN, /FB & /FW so that scaling of
B&W images could retain more info of the original.
Can now read in Windows 3.X .BMP files (256 color).
Added ability to select files for display with a
search string. Added AA (absolute arc) & CI (circle)
cmds to HPGL module & fixed minor bug in display size.
v2.6 (7/16/92) Added decoding of TIF (2 color) files and fixed bug with
Filename Search option. Only decodes non-compressed and
run-length encoded TIFs.
v2.7 (10/9/92) Added decoding of 24 bit PCX & BMP files and decoding of
16, 24 & 32 bit TGA (Targa) files. Added ability to change
command line options from within the program from a menu.
v2.8(11/20/92) Added qualifier to disable beep after displaying images.
Added print enhancements: Color printing to HP PaintJet,
PaintJet XL, PaintJet XL300, DeskJet 500C & DeskJet 550C.
REGISTERED VERSION ONLY: Added ability to select plot
size, rotation angle, resolution, gamma correction and page
placement. Data can now be compressed before sending to
printer to reduce size and speedup printing.
V2.9 (12/9/92) Added qualifier (/COD) to optimize color palette and dither
the image when 16, 24 or 32 bit bit images are read in.
Fixed a bug which wouldn't allow an array of images to be
saved as a GIF file if no GIF file was displayed in the
array.
V3.0(12/14/92) Added new B & W Scatter print style and Color Halftone
print style. Also added qualifiers for these styles
(/PSBH, /PSBS, /PSCH & /PSCS). Added /FTMn (fixed top
margin).
V3.1 (1/11/93) Changed halftone printing pixels from 4 bits to 5 bits to
allow more shades. Added saving as a Windows BMP (256c).
Arrays can now be saved as either GIF, BMP or PCX files.
The screen is now erased around a cropped area before
saving for easier viewing.
V3.2 (1/22/93) Added support for 16 color PCX, BMP & GIF files. Added
support for 256 color (8 bit) TGA files. Saving of images
or arrays is now 3-4 times faster.
V3.3 (2/2/93) Added support for 16 and 256 color TIF files. Added
ability to use 320x200x256 & 640x480x2 modes without
requiring a VESA driver. These modes do not allow
array generation. Added panning with window icon for
B&W display modes. Added qualifiers /PXSn & /PYSn to
allow slight adjustment of X & Y scales when plotting
HPGL & 2-color files. Fixed bug where multiple image
GIFs would hang. Now, only the 1st image of these
multi-image GIFs is displayed.
V3.4 (2/9/93) Added support for GIF89A files by completely rewriting
the GIF decoder module. Multiple files can now be
selected for automated plotting (only available in
Registered Version). File directory is now sorted
vertically instead of horizontally for easier viewing.
Zooming (changing resolution) is now possible while
viewing in a VESA mode with the +- keys.
V3.5 (2/26/93) Fixed bug with vertical directory listing which caused
incorrect scrolling.
V3.6 (3/18/93) Added cmd qualifiers /UPSA, /UPSB & /UPSC so user could
select a default plot size if the .PLT file did not have an
embedded PS cmd to signify what plot size to use.
V3.7 (4/12/93) Added printer output to a file option (from menu or new /PF
qualifier). Added support for 24 TIF and 32 bit TGA files.
V4.0 (4/20/93) Images can now be graphically selected for display or
printing from previously created array images. These
previously created arrays images act as graphic directory
menus. Also, a help menu is now available while displaying
graphics.
V4.1 (5/14/93) Program now checks for sufficient disk space before writing
out files. When keying in a filename, you don't have to
include the extension (ex: .GIF) anymore. If your keyin
doesn't contain a period, the appropriate extension will
automatically be appended to your keyin.
V4.2 (5/18/93) If you have enough XMEM, the first graphic array menu you
select will be stored in memory, so that returning to that
menu screen will be instantaneous instead of having to re-
read in the file on each return. This can be overridden
with the /NLAM qualifier. Added a new Printer Model
submenu to the Options Menu.
V4.3 (6/11/93) Added capability to put an array image and its index file
on a different disk/directory than its images are on. This
allows cataloging of images on a CDROM etc. Image sizes
can now be displayed on the images of an array if you use
the qualifier /AS (array sizes). Some changes in the way
stack memory was allocated were made to hopefully alleviate
some users memory restraint problems.
V4.4 (7/2/93) Added a fade in/out of images when displaying a slide
show. This is done with new qualifier /Fx or from
Options Menu. The order in which files are selected
is now used when displaying or creating arrays of
them. The sequence numbers are shown on the text
directory listing. A filename mask option has been
added. The new qualifier /Mxxx sets the mask to use.
Enhanced error checking when printing to prevent
hangups when user input print sizes & margins were
invalid.
V4.5 (7/21/93) Added the reading and saving of 24 bit and grayscale JPEG
files (.JPG). Added a progress bar when reading in files
from the graphics menu to prevent boredom.
V4.6 (7/26/93) Fixed problem where extremely long paths in filenames would
abort program.
V4.7 (7/30/93) Fixed bug with reading in 16 bit Targa files. Changed
algorithm for calculating HPGL plot scale for different
Page Sizes. Fixed sorting of directory when using Auto
Array Generation. Changed maximum entries per directory
from 500 to 999.
V4.8 (8/10/93) Added more error trapping for critical hardware errors
(such as CDrom write errors, etc), and changed the initial
VESAVIEW Logo.
V4.9 (8/22/93) Added ability to display an ASCII file on screen. Added
Disk Drives to the directory listing.
v5.0 (9/9/93) Added ability to create an array image (menu) of up to 12
x 12 images (144 total) per page if the resolution you
select is high enough for the filenames to display above
images. Added check for free diskspace when auto-
generating arrays. Fixed bug when displaying long JPEG
error messages which cause system hangups. Made keyin
field larger for filename of auto-generated arrays.
Directory listing now returns as it was bracketed on the
screen after viewing images etc. instead of resetting to
display file number 1. New qualifier /IDx to override
the embedded drive letter in index (.VNX) files. Trailing
backslashes when entering a new path are now tolerated.
Removed now unnecessary qualifiers /PYS and /PXS. Added
new registration procedure using a username/access code
combination.
v5.1 (9/20/93) Added several new Text File types which can be displayed
(.BAK, CONFIG.SYS, .INI). Slides can now remain on screen
until a key is pressed to skip to next slide. Saving an
image from screen will now default to use the original
image size if it less then screen dimensions versus always
using the screen dimensions. (This could only be done by
cropping in previous versions.) Fixed a bug which caused
some RAM memory to be used and not freed up when
reading/saving GIF files.
v5.2 (9/24/93) Added the reading of .IFF/.LBM (Amiga/Deluxe Paint) and
.MAC (MacPaint) files. Added a smoothing, sharpening, edge
detection and mosaic filters option when in graphics ( 'F'
key). Also added an Inverse Colors option (ALT F8) while in
graphics.
v5.3 (10/4/93) Options menu is now available while viewing a graphics
image ('O' key). Filters have been enhanced to use an
optimized palette if desired by selecting the appropriate
item on the Options Menu. Added a file Rename <'R'> option.